This section shows BaseGraph related developments and informations. Feel free to contact me.

 


 

15.01. 2006
Some smaller bug fixes-and since I've got a new tablet PC ( a Fujitsu Siemens st5022) Carad has been changed to support the special input style and resolution of slates too

11.09.2005
Major update to CaradNext. Managing three versions of BaseGraph (C, C++, Delphi) is too much of a hassle, since every change has to be repeated several times - this results in stalling of development at all. Therefore from this release on, only Pascal source will be generated by Carad anymore - however it comes in many different flavours, not to mention that CaradNext has it's own integrated programming language.
CaradNext now supports editing of object physics, which is realized with ODE. Code generation is supported for Delphi, FreePascal and VPascal - and native Lazarus projects can be generated.
C++ and C users will have to stick with Mcad and the last Carad version to support these languages.

12.03.2005
Various bug fixes in CaradNext and BGP. Both should run more stable and interaction is easier. BaseGraph Pascal application can start in any full screen or windowed mode, since some video cards had a problem changing the video mode after creating an OpenGL rendering context.

07.11.2004
New versions of CaradNext and BaseGraph Pascal are online. The CaradNext package contains the BaseLevelBaker, a tool to create highly optimized Octrees with PVS information. ODE integration in BaseGraph Pascal is now static, so no DLL is needed anymore. The steps to achieve this with nearly any DLL described in the DLLTools tutorial.

03.10.2004
New versions of CaradNext and BGP uploaded. This new release contains many bugfixes and stabilizations, an update from earlier versions is recommended.

21.09.2004
BaseGraph Pascal and CaradNext support online help in BGP windows.

15.09.2004
Uploaded the CaradNext compatible version of BaseGraph Pascal

06.09.2004
Uploaded a usable version of CaradNext

27.06.2004
BaseGraph Pascal supports a console mode. Next version of Carad will support the creation of project files for Dev-C++ and an additional IDE layout for BGP programmers with high resolution displays (>= 1400x1050)

13.06.2004
Several improvements to BaseGraph Pascal. It uses the newest ODE incarnation and uPS (the new name of IFPS) now.

10.05.2004
Several bug fixes, support of VPascal WinAPI projects, Carad can generate working C++ and Ansi C code again (BaseGraph libraries of these languages have been updated).

02.04.2004
Several small bug fixes in BaseGraph Pascal, which is quite usable now. Put the AstroMine tutorial online, which was done in very little time.

10.03.2004
The first beta version of the new Carad with integrated programming IDE is online and can be downloaded here.It's possible to compile and link programs directly in Carad, but also to generate data files for the standalone version of BaseGraph Pascal for further development there. C and C++ generation are disabled until the corresponding libraries are up to date. Until this is the case, the "old" Carad will be available too.

28.02.2004
It has been some weeks, since the last update of Carad - the next change will be greater, however, and afflict BaseGraph functionality as well. Carad will include a script language (based on Innerfuse Pascal), enabling it to implement a Pascal IDE (full support of OpenGL 1.5 and BaseGraph!) to generate executables without an external compiler. Also the BaseGraph forum has gone online - I hope it is accepted well.

30.01.2004
Uploaded new Carad version with small changes. Tutorial for skin animations posted in tutorials & articles, corresponding project in samples & projects.

28.01.2004
New article posted in the tutorials & articles section (object formats used in Carad and BaseGraph)

18.01.2004
Carad supports the "official" Mesa 6.0 software OpenGL 1.5 implementation.

15.01.2004
Small Carad update (missing brackets prevented C++ code to compile properly). Earth viewer application uses *much* faster GeoSphere generation code

10.01.2004
Stereoid game (BlockOut variant in true 3D with stereograms) added in the samples & projects section

08.01.2004
New Carad version uploaded. It supports then Mesa 6.0 software OpenGL 1.5 implementation, together with ARB_fragment_program and ARB_vertex_program

08.01.2004
Animated stereogram in the samples & projects section.

06.01.2004
GeoSphere builder demo (blue marble earth) added in the samples & projects section.

03.01 2004
GeoSphere builder demo (artificial planet) added in the samples & projects section.

20.12.2003
New Carad version uploaded (with integrated IK), http://freespace.virgin.net/hugo.elias/ added to links section (the basic idea for IK implementatin comes from this place).

17.12.2003
Environmental cube mapping demo(dynamical computed) added in the samples & projects section.

17.12.2003
BaseGraph.com is officially launched since the most important features of Carad are functional, and the BaseGraph documentation is up to date. To finish the documentation of Carad itself will still be a huge piece of work - but no pain no gain :^).
The design of BaseGraph.com was thought to be a temporary solution, until I got time to create a nice set of textures and buttons - but somehow I've got to like the "minimalistic" approach, which should allow to concentrate more on content than on design.