Other informative or interesting locations. The sites listed here have been useful for me one way or the other, maybe they can be valuable resources for others too.

 


 

SETH, the Shader Experimenting and Testing Hive is a very ambitios Open Source project to assist in creating vertex and fragment shaders interactively in a 3D environment. The shader language used is fxPascal, a high level language which compiles effortlessly to native ARB_vertex_program and ARB_fragment_program code.

 


 

fxPascal is a very professional and easy to use shader language to ease to creation of ARB_vertex_program and ARB_fragment_program code. Carad does also make use of fxPascal in the integrated shader IDE. Even if it is possible to write native ARB_fp/ ARB_vp code directly, the use of fxPascal is strongly recommended, since it has debugging possibilities and an integrated optimizer (and of course fxPascal code is much prettier to look at).

 


 

Paul Bourkes homepage is somewhat hard to describe: philosophical, mathematical - and sometimes really funny, you shouldn't visit this page if you do only search a quick solution for a visualisation or an algorithm: because you will not only find it, but also at least three other interesting subjects, which will occupy your interest (and your programming skills) for the next few hours...

 


 

mjbWorld is a world builder for VRML and Java3D worlds. I do not program Java, but this site is a really great resource for nearly every kind of visualisation and physics simulation. Highly recommended for everyone interested in 3D graphics.

 


 

The good-looking textured light-sourced bouncy fun smart and stretchy page is everything it promises to be :^). From particle systems, noise textures to inverse kinematics manyl topics for the ongoing 3D-programmer are covered (one can even still find some mode 13h demos there. Highly recommended.

 


 

NATUREWIZARD is an interesting collection of ressources and tutorials related to the simulation of natural phenomena.

 


 

The LazyByte provides utilities and in-depth information about Windows NT, together with resources and algorithms hard to find elsewhere.It's mainly thought for programmers who need to tweak their system. Not related to graphics in any way.